Blood Storm - Requires Necromancer and Hydrosophist.Raise Bone Widow - Summons a skeletal spider beast that can burrow and eat corpses, as well as deal physical damage.Death Wish - The player deals an extra percentage of damage based on the percentage of health they are missing.Bone Cage - Gains physical armor based on the number of bodies around the player.Grasp of the Starved - AOE that causes surfaces and clouds to turn to blood, summons undead hands from the ground that deal 250% physical damage, and can set crippled to those who don't have physical armor.Totems of the Necromancer - Summons bone totems that deal physical damage.Silencing Stare - Silences and destroys magical armor in a cone.The diseased status will spread to any surrounding characters who do not have physical armor. Infect - Deals 155% physical damage and sets diseased to the enemy who doesn't have physical armor.Shackles of Pain - Links damage that the player takes to an enemy.Mosquito Swarm - Deals bleeding damage and heals the player.Decaying Touch - Deals physical damage and sets decay on an enemy who doesn't have any physical armor.Challenge - Marks a targeted an enemy, if they die within the next two rounds, the player will heal and receive damage and armor bonuses.Onslaught - An attack that lets the player hit their target five times dealing 60% damage for each hit.Guardian Angel - Allies within melee range of the player will have 50% of the damage dealt to them, dealt to the player instead.Thick of the Fight - Gives the player a damage boost based on how many characters are surrounding them.Phoenix Dive - A fiery teleport that deals damage if the player teleports near an enemy and clears ground statuses.Blitz Attack - Attack on a target that can hit the target and an adjacent enemy, teleporting the player.Whirlwind - Small AOE attack dealing 100% damage.Also clears taunted, terrified, charmed, mad, and grants them clear-minded. Enrage - AOE encourages allied characters around the player giving them all critical hits while muted.Battle Stomp - Knocks down enemies, dealing 60% damage and clearing ground statuses in a line.Now that these are out of the way, let's look at skills players should snag in their base skill lines. All in all, geomancy is likely the best option out of these but depending on the character's playstyle summoning or hydrosophist are good alternatives if a player is looking to invest in other skill lines.